Bruce Bayley

Bruce Bayley

Bruce Bayley

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Affiche du document Commodore 64 Exposed

Commodore 64 Exposed

Bruce Bayley

2h30min45

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201 pages. Temps de lecture estimé 2h31min.
First published in 1983, this outstanding reference work about the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to perfect their coding skills in both BASIC and advanced machine code. To this day it remains a highly useful guide for those interested in retro games programming on the classic machine.* * *As the original publisher Melbourne House wrote:Here is the definitive book for the Commodore owner.A complete and comprehensive guide to make you total master of your Commodore 64.Commodore 64 Exposed is an encyclopedia of solutions from Basic programming through to machine language, and includes vital tables of memory locations and system variables.The step-by-step format is designed to ensure that every owner will understand exactly how their Commodore 64 works. Every feature and program variable is carefully explained with the aid of simple demonstration programs that can be entered in minutes.Whether you are a first-time computer user or a serious programmer, if you want to take full advantage of your Commodore 64's impressive capabilities, then this is the book for you.* * *Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
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Affiche du document Building Blocks for BBC Games

Building Blocks for BBC Games

Bruce Bayley

1h42min45

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137 pages. Temps de lecture estimé 1h43min.
First published in 1984, this book helped many a budding coder get to grips with the BBC Micro computer, a machine first released in 1981 as part of the BBC Computer Literacy project. Gently introducing the reader to the concept of programming - something that was totally new to many people at the time - the book is fondly remembered by those who read it back in the 1980s. It is still a useful reference guide for anyone interested in the foundations of retro computer programming, or as a nostalgic text for fans of the BBC's much-loved computer.* * *As the original publisher Melbourne House wrote:Building Blocks for BBC Games is the book for all BBC enthusiasts! Using a unique modular method you can create and build exciting, original games and programs.The ready-made building block system has all the procedures you need. Step-by-step you write a BASIC program with the minimum of effort. Then you can expand your programs with even more procedures and innovations into complex and exciting routines.Follow the projects set out, or create whatever games you can imagine.Simply written, easy to follow, with BBC Building Blocks you will learn more about your micro than you believed possible.* * *Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
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